So does canceling, just like with keyboard controls.ĬCEx has two extensions also created by SRD, DynamicActorsEX, which makes so equipment changes pieces of the custom characters, and MessageFacesEx, allowing selection of expressions and even changing the expression or even what character's custom face appears mid-text. This plugin changes this, so pressing on the left and right sides of the color selection box will change it back or forth, and in the middle confirmes it. Now when you return to the hair to change it, it is already selected as blue hair.Ĭhanges to choosing colors with touch control:Īs mentioned before, at first you could only go forward when choosing the colors if you were using touch controls. But you decide to change the shape of the haircut. Now, if you choose a color for a piece, change folder/category, then return, the first color choice stays.įor example, you give a character blue hair. Something important if, for example, your game is not supposed to be in English.Īnd extra important because, even if your game is in English, the text of the options at the end was not the normal "Yes" and "No", but "Yes!" and "Nope". All the rest of the text was changeable, but not those two options to finish and exit the creation scene or cancel and go back to customization. Makes the event stop using a custom characterĪnother thing missing from the original CCEx was the option to change the text of the choices when exiting the Character Creation scene. Makes the event use the dead sprite of actor (id) Makes the event use the walking sprite of actor (id) In addition, you can now use script calls to change the character image during runtime. Not usually needed, unless that event already has a custom char notetag on the notebox. Just like on CCEx itself, using this gives that page the image of that particular custom character, this time on a downed position.Īdded for the pages, this one makes that page have no custom character. Just like on CCEx itself, using this gives that page the image of that particular custom character in a walking position. One of the additions I find most important (thus being the first mentioned) is being able to set the custom characters to an event per page through comments, instead of being stuck with one custom char, and in only one position, due to only being able to use the event's notebox. Additions: Event Custom Character Graphics: It is not that important for touch control, but that will be explained among the additions. That is a big problem when the method touch control was added to it was that it only changed the color forward, meaning without looping it would never go back to the previous color options. You could go back and forth to the limit, but it did not circle around. One of the issues CCEx had when that changing the colors of a piece is that there was no wrap. This has been fixed, and now they behave just like the normal faces would. They would stretch (or, well, shrink) to fit the new shape. Custom Facing Stretch Issues Fix:īy default, when a normal face is drawn into somewhere it is not a perfect square it is cropped to the sides to fit.ĬCEx's custom faces. This fix makes it so the Json file adds them by itself if you change a category in SuperTools that is not in it yet. However, the Json file (at first) only saves properties for folders already added to the Json file, meaning that to add more folders and types of pieces you would need to manually edit the Json Said changes are usually saved in a Json file. ![]() Fixes:įor settings of the piece categories, you need to use SRD's Supertools plugin (thus why it is one of CCEx's requirements). ![]() Some of these are fixes, other are additions I thought would improve the original. (and together with 2, MZ3D) Enhancements to base CCEx ![]() This extension plugin is a combination of three features:ġ- Add enhancements and fixes to the original CCEx and its extensionsģ- Compatibility with RPG Maker MZ, through FOSSIL. It has a few flaws, but is it is perfectly useful on its own. Most of them have a small flaw, or something that can be improved.Ĭharacter Creator EX, or CCEx, is a character customization plugin for RPG Maker MV. SumRndmDde, also known as SRD, created many great plugins before apparently leaving RPG Maker.īut.
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